Lines Matching refs:FAILED

853     if (FAILED(hr))
861 if (FAILED(hr = wined3d_surface_getdc(device->logo_surface, &dcs)))
1173 if (FAILED(hr = device->shader_backend->shader_alloc_private(device,
1179 if (FAILED(hr = device->blitter->alloc_private(device)))
1189 if (FAILED(hr))
1296 if (FAILED(hr))
3359 if (FAILED(hr = wined3d_buffer_map(dest, dwDestIndex * vertex_size, dwCount * vertex_size, &dest_ptr, 0)))
3920 if (FAILED(hr))
4159 if (FAILED(hr = wined3d_volume_map(src_volume, &src, NULL, WINED3D_MAP_READONLY)))
4161 if (FAILED(hr = wined3d_volume_map(dst_volume, &dst, NULL, WINED3D_MAP_DISCARD)))
4170 if (FAILED(hr))
4232 if (FAILED(hr))
4251 if (FAILED(hr))
4267 if (FAILED(hr))
4497 if (FAILED(hr)) ERR("Color fill failed, hr %#x.\n", hr);
4668 if (FAILED(hr = wined3d_get_adapter_display_mode(device->wined3d, device->adapter->ordinal, &mode, NULL)))
4934 if (FAILED(hr = device->shader_backend->shader_alloc_private(device,
4941 if (FAILED(hr = device->blitter->alloc_private(device)))
5038 if (FAILED(hr = callback(resource)))
5106 if (FAILED(hr = device->device_parent->ops->create_swapchain_surface(device->device_parent,
5190 if (FAILED(hr = wined3d_surface_update_desc(swapchain->front_buffer, swapchain->desc.backbuffer_width,
5197 if (FAILED(hr = wined3d_surface_update_desc(swapchain->back_buffers[i], swapchain->desc.backbuffer_width,
5204 if (FAILED(hr = wined3d_surface_update_desc(device->auto_depth_stencil, swapchain->desc.backbuffer_width,
5214 if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d, device->adapter->ordinal, &m)))
5227 if (FAILED(hr = wined3d_device_acquire_focus_window(device, focus_window)))
5283 if (FAILED(hr))
5553 && FAILED(hr = compile_state_table(device->StateTable, device->multistate_funcs,
5565 if (FAILED(hr))