Lines Matching refs:current_rt
643 if (context->current_rt == surface) context->current_rt = NULL;
1829 ret->current_rt = target;
2100 const struct wined3d_surface *rt = context->current_rt;
2489 struct wined3d_swapchain *swapchain = context->current_rt->swapchain;
2500 surface_load_location(context->current_rt, SFLAG_INTEXTURE, NULL);
2519 struct wined3d_surface *rt = context->current_rt;
2820 if (context->current_rt == target && render_offscreen == old_render_offscreen) return;
2824 if (!context->current_rt)
2830 const struct wined3d_format *old = context->current_rt->resource.format;
2853 && old_render_offscreen && context->current_rt != target)
2856 if (context->current_rt->texture_name_srgb)
2857 surface_internal_preload(context->current_rt, SRGB_SRGB);
2858 surface_internal_preload(context->current_rt, SRGB_RGB);
2859 surface_modify_location(context->current_rt, SFLAG_INDRAWABLE, FALSE);
2863 context->current_rt = target;
2886 && current_context->current_rt
2894 target = current_context->current_rt;
2920 if (current_context && current_context->current_rt == target)