Lines Matching refs:buffers
92 for (i = 0; i < gl_info->limits.buffers; ++i)
295 for (i = 0; i < gl_info->limits.buffers; ++i)
333 entry->render_targets = HeapAlloc(GetProcessHeap(), 0, gl_info->limits.buffers * sizeof(*entry->render_targets));
334 memcpy(entry->render_targets, render_targets, gl_info->limits.buffers * sizeof(*entry->render_targets));
356 memcpy(entry->render_targets, render_targets, gl_info->limits.buffers * sizeof(*entry->render_targets));
397 render_targets, gl_info->limits.buffers * sizeof(*entry->render_targets))
441 for (i = 0; i < gl_info->limits.buffers; ++i)
499 UINT clear_size = (context->gl_info->limits.buffers - 1) * sizeof(*context->blit_targets);
655 for (j = 0; j < gl_info->limits.buffers; ++j)
718 for (i = 0; i < gl_info->limits.buffers; ++i)
1496 /* We like to have aux buffers in backbuffer mode */
1652 gl_info->limits.buffers * sizeof(*ret->blit_targets));
1657 gl_info->limits.buffers * sizeof(*ret->draw_buffers));
2376 ERR("Unexpected draw buffers mask with backbuffer ORM.\n");
2499 /* The currently active context is the necessary context to access the swapchain's onscreen buffers */
2592 || rt_count != context->gl_info->limits.buffers)
2609 while (i < context->gl_info->limits.buffers)
2758 if (!context_validate_rt_config(context->gl_info->limits.buffers,
2822 /* To compensate the lack of format switching with some offscreen rendering methods and on onscreen buffers