Lines Matching defs:rt_count
2565 static BOOL context_validate_rt_config(UINT rt_count,
2572 for (i = 0; i < rt_count; ++i)
2584 UINT rt_count, const struct wined3d_fb_state *fb)
2592 || rt_count != context->gl_info->limits.buffers)
2594 if (!context_validate_rt_config(rt_count, rts, fb->depth_stencil))
2601 if (!rt_count || surface_is_offscreen(rts[0]))
2603 for (i = 0; i < rt_count; ++i)
2615 rt_count ? rts[0]->draw_binding : SFLAG_INTEXTURE);
2630 rt_mask = context_generate_rt_mask_no_fbo(device, rt_count ? rts[0] : NULL);
2634 && (!rt_count || surface_is_offscreen(rts[0])))
2636 for (i = 0; i < rt_count; ++i)
2643 rt_mask = context_generate_rt_mask_no_fbo(device, rt_count ? rts[0] : NULL);