Lines Matching defs:current_context
874 const struct wined3d_context *current_context = context_get_current();
875 if (current_context && current_context->glCtx != gl_ctx)
878 struct wined3d_device *device = current_context->swapchain->device;
1405 const struct wined3d_context *current_context = context_get_current();
1408 if (current_gl && (!current_context || current_context->glCtx != current_gl))
2870 struct wined3d_context *current_context = context_get_current();
2879 if (current_context && current_context->destroyed)
2880 current_context = NULL;
2885 if (current_context
2886 && current_context->current_rt
2888 && current_context->swapchain->device == device
2890 && current_context->device == device
2894 target = current_context->current_rt;
2920 if (current_context && current_context->current_rt == target)
2922 context = current_context;
2941 if (current_context && current_context->swapchain->device == device)
2942 context = current_context;
2959 if (context != current_context)