Lines Matching refs:checkGLcall
111 checkGLcall("glDeleteBuffersARB");
131 /* Make sure that the gl error is cleared. Do not use checkGLcall
132 * here because checkGLcall just prints a fixme and continues. However,
170 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE)");
174 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE)");
715 checkGLcall("glBufferDataARB\n");
767 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_TRUE)");
780 checkGLcall("glBindBufferARB");
791 checkGLcall("glMapBufferRange");
805 checkGLcall("glMapBufferARB");
824 checkGLcall("glFlushMappedBufferRange");
829 checkGLcall("glFlushMappedBufferRangeAPPLE");
833 checkGLcall("glUnmapBufferARB");
1108 checkGLcall("glBindBufferARB");
1110 checkGLcall("glBufferSubDataARB");
1221 checkGLcall("glMapBufferRange");
1229 checkGLcall("glMapBufferARB");
1237 checkGLcall("glUnmapBufferARB");
1333 checkGLcall("glFlushMappedBufferRange");
1342 checkGLcall("glFlushMappedBufferRangeAPPLE");