Lines Matching refs:wined3d_shader_buffer

763 static void shader_arb_append_imm_vec4(struct wined3d_shader_buffer *buffer, const float *values)
776 const struct wined3d_shader_reg_maps *reg_maps, struct wined3d_shader_buffer *buffer,
995 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1291 static void gen_color_correction(struct wined3d_shader_buffer *buffer, const char *reg,
1388 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1508 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1589 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1638 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1671 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1691 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1744 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1801 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
1884 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2016 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2038 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2061 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2091 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2145 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2164 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2184 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2208 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2230 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2271 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2309 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2341 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2361 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2374 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2393 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2473 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2493 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2525 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2574 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2600 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2703 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2746 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2786 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2820 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2862 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2889 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2916 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2939 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2974 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3022 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3049 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3078 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3098 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3158 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3173 struct wined3d_shader_buffer *buffer)
3280 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3298 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3445 static void arbfp_add_sRGB_correction(struct wined3d_shader_buffer *buffer, const char *fragcolor,
3577 static void arbfp_add_linear_fog(struct wined3d_shader_buffer *buffer,
3587 const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer,
4174 const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer,
4341 struct wined3d_shader_buffer buffer;
4439 struct wined3d_shader_buffer buffer;
5155 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
5491 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
5970 static const char *get_argreg(struct wined3d_shader_buffer *buffer, DWORD argnum, unsigned int stage, DWORD arg)
6042 static void gen_ffp_instr(struct wined3d_shader_buffer *buffer, unsigned int stage, BOOL color,
6177 struct wined3d_shader_buffer buffer;
6808 static BOOL gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum complex_fixup fixup,
6896 static BOOL gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype, char *luminance)
7049 struct wined3d_shader_buffer buffer;
7156 struct wined3d_shader_buffer buffer;