Lines Matching refs:wined3d_context

338     const struct wined3d_context *last_context;
561 const struct wined3d_context *context, const struct wined3d_state *state, UINT rt_height)
625 const struct wined3d_context *context, const struct wined3d_state *state)
653 static void shader_arb_select(void *shader_priv, const struct wined3d_context *context,
664 const struct wined3d_context *context, const struct wined3d_state *state,
728 static void shader_arb_load_constants(void *shader_priv, const struct wined3d_context *context,
739 struct wined3d_context *context = context_get_current();
752 struct wined3d_context *context = context_get_current();
4518 const struct wined3d_context *context, const struct wined3d_shader *shader,
4574 const struct wined3d_context *context, const struct wined3d_shader *shader,
4653 static void shader_arb_select(void *shader_priv, const struct wined3d_context *context,
4785 static void shader_arb_disable(void *shader_priv, const struct wined3d_context *context)
4878 struct wined3d_context *context = context_acquire(device, NULL);
4902 struct wined3d_context *context = context_acquire(device, NULL);
5038 static void shader_arb_context_destroyed(void *shader_priv, const struct wined3d_context *context)
5840 static void state_texfactor_arbfp(struct wined3d_context *context,
5865 static void state_arb_specularenable(struct wined3d_context *context,
5899 static void set_bumpmat_arbfp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
5934 static void tex_bumpenvlum_arbfp(struct wined3d_context *context,
6479 static void fragment_prog_arbfp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
6567 static void state_arbfp_fog(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
6607 static void textransform(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
7109 static void upload_palette(const struct wined3d_surface *surface, struct wined3d_context *context)
7305 static HRESULT arbfp_blit_set(void *blit_priv, struct wined3d_context *context, const struct wined3d_surface *surface)
7461 struct wined3d_context *context;