Lines Matching refs:textures
529 const struct wined3d_texture *tex = state->textures[i];
1421 if (flags) FIXME("Only ordinary sampling from NP2 textures is supported.\n");
2118 /* with projective textures, texbem only divides the static texture coord, not the displacement,
3783 * textures due to conditional NP2 restrictions)
3847 * use 16 NP2 textures at the same time. In case that we run out of constants the fixup is simply not
6193 /* Find out which textures are read */
6345 /* with projective textures, texbem only divides the static texture coord, not the displacement,
6828 FIXME("Implement yuv correction for non-2d, non-rect textures\n");
6906 FIXME("Implement yv12 correction for non-2d, non-rect textures\n");
6945 * When reading from rectangle textures, keep in mind that the input y coordinates