Lines Matching refs:temporary
854 for (i = 0, map = reg_maps->temporary; map; map >>= 1, ++i)
1159 /* In ps <= 1.3, Tx is a temporary register as destination
1825 * A0.x. We can use the overwritten component of A0_shadow as temporary storage for the sign.
1923 * or pass in any temporary register(in shader phase 2)
2045 /* Note that texreg2ar treats Tx as a temporary register, not as a varying */
2067 /* Note that texreg2gb treats Tx as a temporary register, not as a varying */
2081 /* Note that texreg2rg treats Tx as a temporary register, not as a varying */
2170 /* We know that we're writing to the uninitialized T<reg> register, so use it for temporary storage */
2237 * components for temporary data storage
2426 /* Set constants for the temporary argument */
2657 * register. This means we can use dest.xyz as temporary storage. The assembler vsa.exe output also
3482 * components. The assembler uses a temporary register in this case, which is usually
3607 for (i = 0, map = reg_maps->temporary; map; map >>= 1, ++i)
3654 * Enabling GL_NV_fragment_program_option causes the driver to occupy a temporary register,