Lines Matching refs:lconst
398 struct wined3d_shader_lconst *lconst;
488 LIST_FOR_EACH_ENTRY(lconst, &shader->constantsF, struct wined3d_shader_lconst, entry)
490 GLfloat* values = (GLfloat*)lconst->value;
491 TRACE_(d3d_constants)("Loading local constants %i: %f, %f, %f, %f\n", lconst->idx,
497 LIST_FOR_EACH_ENTRY(lconst, &shader->constantsF, struct wined3d_shader_lconst, entry)
499 dirty_consts[lconst->idx] = 1; /* Dirtify so the non-immediate constant overwrites it next time */
500 ret = max(ret, lconst->idx + 1);
501 GL_EXTCALL(glProgramEnvParameter4fvARB(target_type, lconst->idx, (GLfloat*)lconst->value));
782 const struct wined3d_shader_lconst *lconst;
874 LIST_FOR_EACH_ENTRY(lconst, &shader->constantsF, struct wined3d_shader_lconst, entry)
877 value = (const float *)lconst->value;
878 shader_addline(buffer, "PARAM C%u = ", lconst->idx);