Lines Matching refs:GL_TEXTURE_RECTANGLE_ARB
6823 case GL_TEXTURE_RECTANGLE_ARB: tex = "RECT"; texinstr = "TEX"; break;
6844 if(textype != GL_TEXTURE_RECTANGLE_ARB) {
6904 case GL_TEXTURE_RECTANGLE_ARB: tex = "RECT"; break;
7074 if(textype == GL_TEXTURE_RECTANGLE_ARB)
7098 if (textype == GL_TEXTURE_RECTANGLE_ARB)
7284 if (textype == GL_TEXTURE_RECTANGLE_ARB) priv->yuy2_rect_shader = shader;
7289 if (textype == GL_TEXTURE_RECTANGLE_ARB) priv->uyvy_rect_shader = shader;
7294 if (textype == GL_TEXTURE_RECTANGLE_ARB) priv->yv12_rect_shader = shader;
7341 shader = textype == GL_TEXTURE_RECTANGLE_ARB ? priv->yuy2_rect_shader : priv->yuy2_2d_shader;
7345 shader = textype == GL_TEXTURE_RECTANGLE_ARB ? priv->uyvy_rect_shader : priv->uyvy_2d_shader;
7349 shader = textype == GL_TEXTURE_RECTANGLE_ARB ? priv->yv12_rect_shader : priv->yv12_2d_shader;
7353 shader = textype == GL_TEXTURE_RECTANGLE_ARB ? priv->p8_rect_shader : priv->p8_2d_shader;
7392 gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_RECTANGLE_ARB);
7393 checkGLcall("glDisable(GL_TEXTURE_RECTANGLE_ARB)");