Lines Matching defs:vertex_pipe
340 const struct wined3d_vertex_pipe_ops *vertex_pipe;
4751 priv->vertex_pipe->vp_enable(gl_info, FALSE);
4779 priv->vertex_pipe->vp_enable(gl_info, TRUE);
4804 priv->vertex_pipe->vp_enable(gl_info, FALSE);
4933 static HRESULT shader_arb_alloc(struct wined3d_device *device, const struct wined3d_vertex_pipe_ops *vertex_pipe,
4941 if (!(vertex_priv = vertex_pipe->vp_alloc(&arb_program_shader_backend, priv)))
4951 vertex_pipe->vp_free(device);
4976 priv->vertex_pipe = vertex_pipe;
4991 vertex_pipe->vp_free(device);
5034 priv->vertex_pipe->vp_free(device);