Lines Matching defs:tex_mx
2182 struct wined3d_shader_tex_mx *tex_mx = ins->ctx->tex_mx;
2193 tmp_reg.idx[0].offset = reg + 2 - tex_mx->current_row;
2198 dst_name, 'x' + tex_mx->current_row, reg, src0_name);
2199 tex_mx->texcoord_w[tex_mx->current_row++] = reg;
2205 struct wined3d_shader_tex_mx *tex_mx = ins->ctx->tex_mx;
2221 tex_mx->current_row = 0;
2227 struct wined3d_shader_tex_mx *tex_mx = ins->ctx->tex_mx;
2244 shader_addline(buffer, "MOV TB.x, fragment.texcoord[%u].w;\n", tex_mx->texcoord_w[0]);
2245 shader_addline(buffer, "MOV TB.y, fragment.texcoord[%u].w;\n", tex_mx->texcoord_w[1]);
2262 tex_mx->current_row = 0;
2268 struct wined3d_shader_tex_mx *tex_mx = ins->ctx->tex_mx;
2303 tex_mx->current_row = 0;