Lines Matching defs:state_id
5841 const struct wined3d_state *state, DWORD state_id)
5866 const struct wined3d_state *state, DWORD state_id)
5899 static void set_bumpmat_arbfp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
5901 DWORD stage = (state_id - STATE_TEXTURESTAGE(0, 0)) / (WINED3D_HIGHEST_TEXTURE_STATE + 1);
5935 const struct wined3d_state *state, DWORD state_id)
5937 DWORD stage = (state_id - STATE_TEXTURESTAGE(0, 0)) / (WINED3D_HIGHEST_TEXTURE_STATE + 1);
6479 static void fragment_prog_arbfp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
6489 TRACE("context %p, state %p, state_id %#x.\n", context, state, state_id);
6567 static void state_arbfp_fog(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
6573 TRACE("context %p, state %p, state_id %#x.\n", context, state, state_id);
6576 fragment_prog_arbfp(context, state, state_id);
6607 static void textransform(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
6610 fragment_prog_arbfp(context, state, state_id);