Lines Matching defs:src_name0

2604     char src_name0[50], src_name1[50], src_name2[50];
2607 shader_arb_get_src_param(ins, &ins->src[0], 0, src_name0);
2611 shader_addline(buffer, "SCS %s, %s;\n", dst_name, src_name0);
2615 shader_arb_get_register_name(ins, &dst->reg, src_name0, &is_color);
2616 shader_addline(buffer, "MOV_SAT %s, %s;\n", dst_name, src_name0);
2623 shader_addline(buffer, "COS%s %s.x, %s;\n", shader_arb_get_modifier(ins), dst_name, src_name0);
2625 shader_addline(buffer, "SIN%s %s.y, %s;\n", shader_arb_get_modifier(ins), dst_name, src_name0);
2664 shader_addline(buffer, "MUL %s.x, %s, %s;\n", dst_name, src_name0, src_name0); /* x ^ 2 */
2665 shader_addline(buffer, "MUL TA.y, %s.x, %s;\n", dst_name, src_name0); /* x ^ 3 */
2666 shader_addline(buffer, "MUL %s.y, TA.y, %s;\n", dst_name, src_name0); /* x ^ 4 */
2667 shader_addline(buffer, "MUL TA.z, %s.y, %s;\n", dst_name, src_name0); /* x ^ 5 */
2668 shader_addline(buffer, "MUL %s.z, TA.z, %s;\n", dst_name, src_name0); /* x ^ 6 */
2669 shader_addline(buffer, "MUL TA.w, %s.z, %s;\n", dst_name, src_name0); /* x ^ 7 */
2678 shader_addline(buffer, "MUL TA.x, %s, %s.w;\n", src_name0, src_name2); /* x^1, +1/(1!*2) */
3025 char src_name0[50];
3029 shader_arb_get_src_param(ins, &ins->src[0], 0, src_name0);
3037 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
3042 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
3054 char src_name0[50];
3058 shader_arb_get_src_param(ins, &ins->src[0], 0, src_name0);
3065 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
3071 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);