Lines Matching defs:shader_arb_priv
319 struct shader_arb_priv
516 const struct shader_arb_priv * priv = shader_priv;
663 static void shader_arb_load_constants_internal(struct shader_arb_priv *priv,
740 struct shader_arb_priv *priv = device->shader_priv;
753 struct shader_arb_priv *priv = device->shader_priv;
3977 static DWORD find_input_signature(struct shader_arb_priv *priv, const struct wined3d_shader_signature_element *sig)
4180 struct shader_arb_priv *priv = shader->device->shader_priv;
4347 struct shader_arb_priv *priv = device->shader_priv;
4656 struct shader_arb_priv *priv = shader_priv;
4788 struct shader_arb_priv *priv = shader_priv;
4820 struct shader_arb_priv *priv = shader_priv;
4837 struct shader_arb_priv *priv = shader_priv;
4936 struct shader_arb_priv *priv = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*priv));
5012 struct shader_arb_priv *priv = device->shader_priv;
5040 struct shader_arb_priv *priv = shader_priv;
5700 struct shader_arb_priv *priv = shader_priv;
5755 struct shader_arb_priv *priv;
5792 struct shader_arb_priv *priv = device->fragment_priv;
5851 struct shader_arb_priv *priv;
5877 struct shader_arb_priv *priv;
5920 struct shader_arb_priv *priv = device->shader_priv;
5956 struct shader_arb_priv *priv = device->shader_priv;
6483 struct shader_arb_priv *priv = device->fragment_priv;