Lines Matching defs:rel_offset
316 UINT rel_offset;
350 if (shader_data->rel_offset) return TRUE;
1117 UINT rel_offset = shader_data->rel_offset;
1140 else if (reg->idx[0].offset >= rel_offset)
1141 sprintf(register_name, "C[%s + %u]", rel_reg, reg->idx[0].offset - rel_offset);
1143 sprintf(register_name, "C[%s - %u]", rel_reg, rel_offset - reg->idx[0].offset);
1833 if (shader_data->rel_offset)
1848 if (shader_data->rel_offset)
4225 shader_addline(buffer, "PARAM rel_addr_const = { 0.5, %d.0, 0.0, 0.0 };\n", shader_data->rel_offset);
4460 shader_data->rel_offset = reg_maps->min_rel_offset + 63;
4462 shader_data->rel_offset = reg_maps->min_rel_offset;