Lines Matching defs:present_parameters

198 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
201 present_parameters->BackBufferWidth = swapchain_desc->backbuffer_width;
202 present_parameters->BackBufferHeight = swapchain_desc->backbuffer_height;
203 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc->backbuffer_format);
204 present_parameters->BackBufferCount = swapchain_desc->backbuffer_count;
205 present_parameters->MultiSampleType = swapchain_desc->multisample_type;
206 present_parameters->MultiSampleQuality = swapchain_desc->multisample_quality;
207 present_parameters->SwapEffect = swapchain_desc->swap_effect;
208 present_parameters->hDeviceWindow = swapchain_desc->device_window;
209 present_parameters->Windowed = swapchain_desc->windowed;
210 present_parameters->EnableAutoDepthStencil = swapchain_desc->enable_auto_depth_stencil;
211 present_parameters->AutoDepthStencilFormat
213 present_parameters->Flags = swapchain_desc->flags;
214 present_parameters->FullScreen_RefreshRateInHz = swapchain_desc->refresh_rate;
215 present_parameters->PresentationInterval = swapchain_desc->swap_interval;
219 const D3DPRESENT_PARAMETERS *present_parameters)
221 swapchain_desc->backbuffer_width = present_parameters->BackBufferWidth;
222 swapchain_desc->backbuffer_height = present_parameters->BackBufferHeight;
223 swapchain_desc->backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
224 swapchain_desc->backbuffer_count = max(1, present_parameters->BackBufferCount);
225 swapchain_desc->multisample_type = present_parameters->MultiSampleType;
226 swapchain_desc->multisample_quality = present_parameters->MultiSampleQuality;
227 swapchain_desc->swap_effect = present_parameters->SwapEffect;
228 swapchain_desc->device_window = present_parameters->hDeviceWindow;
229 swapchain_desc->windowed = present_parameters->Windowed;
230 swapchain_desc->enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil;
232 = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
233 swapchain_desc->flags = present_parameters->Flags;
234 swapchain_desc->refresh_rate = present_parameters->FullScreen_RefreshRateInHz;
235 swapchain_desc->swap_interval = present_parameters->PresentationInterval;
548 D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain9 **swapchain)
555 TRACE("iface %p, present_parameters %p, swapchain %p.\n",
556 iface, present_parameters, swapchain);
558 wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters);
561 present_parameters_from_wined3d_swapchain_desc(present_parameters, &desc);
652 D3DPRESENT_PARAMETERS *present_parameters)
658 TRACE("iface %p, present_parameters %p.\n", iface, present_parameters);
675 wined3d_swapchain_desc_from_present_parameters(&swapchain_desc, present_parameters);
3326 D3DPRESENT_PARAMETERS *present_parameters, D3DDISPLAYMODEEX *mode)
3333 TRACE("iface %p, present_parameters %p, mode %p.\n", iface, present_parameters, mode);
3359 wined3d_swapchain_desc_from_present_parameters(&swapchain_desc, present_parameters);