Lines Matching defs:WINED3DVS_SWIZZLE_SHIFT
109 #define WINED3DVS_SWIZZLE_SHIFT 16
110 #define WINED3DVS_SWIZZLE_MASK (0xFF << WINED3DVS_SWIZZLE_SHIFT)
114 #define WINED3DVS_X_X (0 << WINED3DVS_SWIZZLE_SHIFT)
115 #define WINED3DVS_X_Y (1 << WINED3DVS_SWIZZLE_SHIFT)
116 #define WINED3DVS_X_Z (2 << WINED3DVS_SWIZZLE_SHIFT)
117 #define WINED3DVS_X_W (3 << WINED3DVS_SWIZZLE_SHIFT)
119 #define WINED3DVS_Y_X (0 << (WINED3DVS_SWIZZLE_SHIFT + 2))
120 #define WINED3DVS_Y_Y (1 << (WINED3DVS_SWIZZLE_SHIFT + 2))
121 #define WINED3DVS_Y_Z (2 << (WINED3DVS_SWIZZLE_SHIFT + 2))
122 #define WINED3DVS_Y_W (3 << (WINED3DVS_SWIZZLE_SHIFT + 2))
124 #define WINED3DVS_Z_X (0 << (WINED3DVS_SWIZZLE_SHIFT + 4))
125 #define WINED3DVS_Z_Y (1 << (WINED3DVS_SWIZZLE_SHIFT + 4))
126 #define WINED3DVS_Z_Z (2 << (WINED3DVS_SWIZZLE_SHIFT + 4))
127 #define WINED3DVS_Z_W (3 << (WINED3DVS_SWIZZLE_SHIFT + 4))
129 #define WINED3DVS_W_X (0 << (WINED3DVS_SWIZZLE_SHIFT + 6))
130 #define WINED3DVS_W_Y (1 << (WINED3DVS_SWIZZLE_SHIFT + 6))
131 #define WINED3DVS_W_Z (2 << (WINED3DVS_SWIZZLE_SHIFT + 6))
132 #define WINED3DVS_W_W (3 << (WINED3DVS_SWIZZLE_SHIFT + 6))