Lines Matching defs:pow2_height
521 UINT pow2_width, pow2_height;
538 pow2_height = height;
543 pow2_width = pow2_height = 1;
545 while (pow2_height < height) pow2_height <<= 1;
547 if (pow2_width != width || pow2_height != height)
599 if (gl_info->supported[WINE_NORMALIZED_TEXRECT] && (width != pow2_width || height != pow2_height))
609 else if (gl_info->supported[ARB_TEXTURE_RECTANGLE] && (width != pow2_width || height != pow2_height)
633 if ((width != pow2_width) || (height != pow2_height))
637 texture->baseTexture.pow2Matrix[5] = (((float)height) / ((float)pow2_height));