Lines Matching defs:surface
296 /* Set up the texture. The surface is not in a IWineD3D*Texture container,
310 * Note that CTXUSAGE_BLIT set up viewport and ortho to match the surface
386 TRACE("Rendering the cursor. Creating fake surface at %p\n", &cursor);
387 /* Build a fake surface to call the Blitting code. It is not possible to use the interface passed by
388 * the application because we are only supposed to copy the information out. Using a fake surface
406 /* The surface is in the texture */
617 /* Tell the front buffer surface that is has been modified. However,
743 IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *)surf;
749 if (surface->presentSwapchain)
752 Assert(surface->presentSwapchain != iface);
753 IWineD3DBaseSwapChainImpl_PresentRt(surface->presentSwapchain, NULL);
755 surface->presentSwapchain = iface;
1096 * You are able to add a depth + stencil surface at a later stage when you need it.
1103 * Likely a lot of other new bugs will be exposed. For that reason request a depth stencil surface all the
1169 /* Swapchains share the depth/stencil buffer, so only create a single depthstencil surface. */
1307 IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *)context->current_rt;
1308 /* The drawable size of an onscreen drawable is the surface size.
1309 * (Actually: The window size, but the surface is created in window size) */
1310 *width = surface->currentDesc.Width;
1311 *height = surface->currentDesc.Height;