Lines Matching defs:slock
980 WINED3DLOCKED_RECT dlock, slock;
1163 slock = dlock;
1181 ret = IWineD3DSurface_LockRect((IWineD3DSurface *) Src, &slock, NULL, WINED3DLOCK_READONLY);
1210 memcpy(dlock.pBits, slock.pBits, This->resource.size);
1294 sbase = (BYTE*)slock.pBits+(xsrc.top*slock.Pitch)+xsrc.left*bpp;
1317 sbuf += slock.Pitch;
1323 sbuf += (slock.Pitch*dstheight);
1327 sbuf -= slock.Pitch;
1337 sbuf += slock.Pitch;
1344 sbuf = sbase + (sy >> 16) * slock.Pitch;
1356 sbuf = sbase + (sy >> 16) * slock.Pitch;
1539 s = (const type*)(sbase + (sy >> 16) * slock.Pitch); \
1563 sbuf = sbase + (sy >> 16) * slock.Pitch;
1633 WINED3DLOCKED_RECT dlock,slock;
1719 slock.Pitch = dlock.Pitch;
1721 /* Since slock was originally copied from this surface's description, we can just reuse it */
1729 ret = IWineD3DSurface_LockRect(Source, &slock, &lock_src, WINED3DLOCK_READONLY);
1734 sbuf = slock.pBits;
1764 sbuf += slock.Pitch;
1812 s = (const type *)((const BYTE *)s + slock.Pitch); \
1841 s += slock.Pitch;
1863 sbuf += (h - 1) * slock.Pitch;
1865 sbufpitch = -slock.Pitch;
1870 sbufpitch = slock.Pitch;