Lines Matching defs:lock_src
843 WINED3DLOCKED_RECT lock_src, lock_dst;
872 memset(&lock_src, 0, sizeof(lock_src));
875 hr = IWineD3DSurface_LockRect((IWineD3DSurface *) source, &lock_src, NULL, WINED3DLOCK_READONLY);
889 conv->convert(lock_src.pBits, lock_dst.pBits, lock_src.Pitch, lock_dst.Pitch,
1636 RECT lock_src, lock_dst, lock_union;
1695 lock_src.left = rsrc->left;
1696 lock_src.top = rsrc->top;
1697 lock_src.right = lock_src.left + w;
1698 lock_src.bottom = lock_src.top + h;
1712 UnionRect(&lock_union, &lock_src, &lock_dst);
1722 sbuf = This->resource.allocatedMemory + lock_src.top * pitch + lock_src.left * bpp;
1729 ret = IWineD3DSurface_LockRect(Source, &slock, &lock_src, WINED3DLOCK_READONLY);