Lines Matching refs:glGetIntegerv
665 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture);
1600 glGetIntegerv(GL_PACK_ROW_LENGTH, &rowLen);
1601 checkGLcall("glGetIntegerv");
1602 glGetIntegerv(GL_PACK_SKIP_PIXELS, &skipPix);
1603 checkGLcall("glGetIntegerv");
1604 glGetIntegerv(GL_PACK_SKIP_ROWS, &skipRow);
1605 checkGLcall("glGetIntegerv");
1743 glGetIntegerv(GL_READ_BUFFER, &prevRead);
2089 glGetIntegerv(GL_PACK_SWAP_BYTES, &prev_store);
2090 checkGLcall("glGetIntegerv");
2091 glGetIntegerv(GL_CURRENT_RASTER_POSITION, &prev_rasterpos[0]);
2092 checkGLcall("glGetIntegerv");
2097 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &skipBytes);
3002 glGetIntegerv(GL_READ_BUFFER, &prevRead);
3003 checkGLcall("glGetIntegerv");
4672 glGetIntegerv(info.binding, &old_binding);
4748 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, &old_binding);
4751 glGetIntegerv(GL_TEXTURE_BINDING_2D, &old_binding);