Lines Matching refs:SFLAG_INDRAWABLE

1429         IWineD3DSurface_ModifyLocation(iface, SFLAG_INDRAWABLE, FALSE);
2188 TRACE("(%p) : dirtyfied(%d)\n", This, This->Flags & (SFLAG_INDRAWABLE | SFLAG_INTEXTURE) ? 0 : 1);
2190 if (This->Flags & (SFLAG_INDRAWABLE | SFLAG_INTEXTURE)) {
2223 IWineD3DSurface_LoadLocation(iface, SFLAG_INDRAWABLE, fullsurface ? NULL : &This->dirtyRect);
2235 This->Flags |= SFLAG_INDRAWABLE;
2980 if (This->Flags & SFLAG_INDRAWABLE && !(This->Flags & SFLAG_INTEXTURE)) {
4119 IWineD3DSurface_ModifyLocation((IWineD3DSurface *) This, SFLAG_INDRAWABLE, TRUE);
4527 IWineD3DSurface_ModifyLocation(iface, SFLAG_INDRAWABLE, FALSE);
4551 IWineD3DSurface_LoadLocation(iface, SFLAG_INDRAWABLE, NULL);
4842 /* With ORM_FBO, SFLAG_INTEXTURE and SFLAG_INDRAWABLE are the same for offscreen targets. */
4843 if (flag & (SFLAG_INTEXTURE | SFLAG_INDRAWABLE)) flag |= (SFLAG_INTEXTURE | SFLAG_INDRAWABLE);
4909 if(flag & SFLAG_INDRAWABLE && !list_empty(&This->overlays)) {
5005 * SFLAG_INTEXTURE and SFLAG_INDRAWABLE. When the surface is current in
5035 /* With ORM_FBO, SFLAG_INTEXTURE and SFLAG_INDRAWABLE are the same for offscreen targets.
5037 if (flag == SFLAG_INDRAWABLE) flag = SFLAG_INTEXTURE;
5089 } else if(flag == SFLAG_INDRAWABLE) {
5150 if (drawable_read_ok && (This->Flags & SFLAG_INDRAWABLE)) {
5275 // This->Flags |= SFLAG_INDRAWABLE;
5291 if (in_fbo && (This->Flags & (SFLAG_INTEXTURE | SFLAG_INDRAWABLE))) {
5292 /* With ORM_FBO, SFLAG_INTEXTURE and SFLAG_INDRAWABLE are the same for offscreen targets. */
5293 This->Flags |= (SFLAG_INTEXTURE | SFLAG_INDRAWABLE);