Lines Matching refs:SFLAG_CONVERTED
697 if (This->Flags & SFLAG_CONVERTED && format_desc->format != WINED3DFMT_P8_UINT)
1043 if(This->Flags & (SFLAG_NONPOW2 | SFLAG_DIBSECTION | SFLAG_CONVERTED) || This->resource.allocatedMemory == NULL) {
1047 * SFLAG_CONVERTED: The conversion destination memory is freed after loading the surface
1809 if(convert != NO_CONVERSION) surface->Flags |= SFLAG_CONVERTED;
1810 else surface->Flags &= ~SFLAG_CONVERTED;
1829 if(convert != NO_CONVERSION) This->Flags |= SFLAG_CONVERTED;
1830 else This->Flags &= ~SFLAG_CONVERTED;
1884 && !(This->Flags & (SFLAG_PBO | SFLAG_CONVERTED | SFLAG_NONPOW2))
5108 /* Don't use PBOs for converted surfaces. During PBO conversion we look at SFLAG_CONVERTED
5136 This->Flags |= SFLAG_CONVERTED;
5138 This->Flags &= ~SFLAG_CONVERTED;
5197 /* Don't use PBOs for converted surfaces. During PBO conversion we look at SFLAG_CONVERTED