Lines Matching refs:vertexShaderConstantI
644 targetStateBlock->vertexShaderConstantI[idx * 4 + 0],
645 targetStateBlock->vertexShaderConstantI[idx * 4 + 1],
646 targetStateBlock->vertexShaderConstantI[idx * 4 + 2],
647 targetStateBlock->vertexShaderConstantI[idx * 4 + 3]);
649 This->vertexShaderConstantI[idx * 4 + 0] = targetStateBlock->vertexShaderConstantI[idx * 4 + 0];
650 This->vertexShaderConstantI[idx * 4 + 1] = targetStateBlock->vertexShaderConstantI[idx * 4 + 1];
651 This->vertexShaderConstantI[idx * 4 + 2] = targetStateBlock->vertexShaderConstantI[idx * 4 + 2];
652 This->vertexShaderConstantI[idx * 4 + 3] = targetStateBlock->vertexShaderConstantI[idx * 4 + 3];
916 This->vertexShaderConstantI + This->contained_vs_consts_i[i] * 4, 1);