Lines Matching refs:textureState

273     for (i = 0; i < MAX_TEXTURES; ++i) states->textureState[i] = 0x3ffff;
302 for (i = 0; i < MAX_TEXTURES; ++i) states->textureState[i] = texture_mask;
329 for (i = 0; i < MAX_TEXTURES; ++i) states->textureState[i] = texture_mask;
424 DWORD map = stateblock->changed.textureState[i];
835 targetStateBlock->textureState[stage][state], This->textureState[stage][state]);
837 This->textureState[stage][state] = targetStateBlock->textureState[stage][state];
958 IWineD3DDevice_SetTextureStageState(pDevice, stage, state, This->textureState[stage][state]);
1050 if (This->device->stateBlock->textureState[i][WINED3DTSS_COLOROP] == WINED3DTOP_DISABLE)
1235 This->textureState[i][WINED3DTSS_COLOROP ] = (i==0)? WINED3DTOP_MODULATE : WINED3DTOP_DISABLE;
1236 This->textureState[i][WINED3DTSS_COLORARG1 ] = WINED3DTA_TEXTURE;
1237 This->textureState[i][WINED3DTSS_COLORARG2 ] = WINED3DTA_CURRENT;
1238 This->textureState[i][WINED3DTSS_ALPHAOP ] = (i==0)? WINED3DTOP_SELECTARG1 : WINED3DTOP_DISABLE;
1239 This->textureState[i][WINED3DTSS_ALPHAARG1 ] = WINED3DTA_TEXTURE;
1240 This->textureState[i][WINED3DTSS_ALPHAARG2 ] = WINED3DTA_CURRENT;
1241 This->textureState[i][WINED3DTSS_BUMPENVMAT00 ] = 0;
1242 This->textureState[i][WINED3DTSS_BUMPENVMAT01 ] = 0;
1243 This->textureState[i][WINED3DTSS_BUMPENVMAT10 ] = 0;
1244 This->textureState[i][WINED3DTSS_BUMPENVMAT11 ] = 0;
1245 This->textureState[i][WINED3DTSS_TEXCOORDINDEX ] = i;
1246 This->textureState[i][WINED3DTSS_BUMPENVLSCALE ] = 0;
1247 This->textureState[i][WINED3DTSS_BUMPENVLOFFSET ] = 0;
1248 This->textureState[i][WINED3DTSS_TEXTURETRANSFORMFLAGS ] = WINED3DTTFF_DISABLE;
1249 This->textureState[i][WINED3DTSS_COLORARG0 ] = WINED3DTA_CURRENT;
1250 This->textureState[i][WINED3DTSS_ALPHAARG0 ] = WINED3DTA_CURRENT;
1251 This->textureState[i][WINED3DTSS_RESULTARG ] = WINED3DTA_CURRENT;