Lines Matching refs:pixelShader
263 states->pixelShader = 1;
292 states->pixelShader = 1;
521 if(This->pixelShader) IWineD3DPixelShader_Release(This->pixelShader);
864 if (This->changed.pixelShader && This->pixelShader != targetStateBlock->pixelShader)
866 if (targetStateBlock->pixelShader) IWineD3DPixelShader_AddRef(targetStateBlock->pixelShader);
867 if (This->pixelShader) IWineD3DPixelShader_Release(This->pixelShader);
868 This->pixelShader = targetStateBlock->pixelShader;
926 if (This->changed.pixelShader) IWineD3DDevice_SetPixelShader(pDevice, This->pixelShader);