Lines Matching defs:rs
296 DWORD rs = pixel_states_render[i];
297 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
323 DWORD rs = vertex_states_render[i];
324 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
821 WINED3DRENDERSTATETYPE rs = This->contained_render_states[i];
823 TRACE("Updating renderState %#x to %u.\n", rs, targetStateBlock->renderState[rs]);
825 This->renderState[rs] = targetStateBlock->renderState[rs];