Lines Matching refs:src2

1983     GLenum src1, src2, src3;
2003 However, below we treat the new (a0) parameter as src2/opr2, so in the actual
2041 get_src_and_opr(arg2, isAlpha, &src2, &opr2);
2044 TRACE("ct(%x), 1:(%x,%x), 2:(%x,%x), 3:(%x,%x)\n", comb_target, src1, opr1, src2, opr2, src3, opr3);
2093 glTexEnvi(GL_TEXTURE_ENV, src0_target, src2);
2094 checkGLcall("GL_TEXTURE_ENV, src0_target, src2");
2119 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2124 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2141 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2146 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2163 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2168 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2190 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2191 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2213 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2214 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2236 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2237 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2259 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2260 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2288 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2289 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2310 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2311 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2332 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2333 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2354 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2355 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2376 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2); /* a2 = arg2 */
2377 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2398 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2399 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2428 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2429 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2458 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2459 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2489 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2492 glTexEnvi(GL_TEXTURE_ENV, src3_target, src2);
2543 glTexEnvi(GL_TEXTURE_ENV, src0_target, src2);
2544 checkGLcall("GL_TEXTURE_ENV, src0_target, src2");
2557 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2558 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2571 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2572 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2585 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2586 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2599 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2600 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2613 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2614 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2627 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2628 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2643 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2644 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2661 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2662 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2679 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2680 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2697 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2698 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2715 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2716 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2743 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2744 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2757 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2);
2758 checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
2787 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2788 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2809 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2810 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2837 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2838 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2865 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2866 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2893 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2894 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2927 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2928 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");
2949 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2);
2950 checkGLcall("GL_TEXTURE_ENV, src2_target, src2");