Lines Matching refs:format_desc

261                 && !(target->resource.format_desc->Flags & WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING))
293 dstBlend = target->resource.format_desc->alpha_mask ? GL_DST_ALPHA : GL_ONE;
296 dstBlend = target->resource.format_desc->alpha_mask ? GL_ONE_MINUS_DST_ALPHA : GL_ZERO;
335 srcBlend = target->resource.format_desc->alpha_mask ? GL_DST_ALPHA : GL_ONE;
338 srcBlend = target->resource.format_desc->alpha_mask ? GL_ONE_MINUS_DST_ALPHA : GL_ZERO;
504 if (!surf->resource.format_desc->alpha_mask) enable_ckey = TRUE;
3118 if (surf->CKeyFlags & WINEDDSD_CKSRCBLT && !surf->resource.format_desc->alpha_mask)
3209 ? stateblock->device->strided_streams.elements[WINED3D_FFP_TEXCOORD0 + coordIdx].format_desc->format
3272 glTexCoordPointer(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride,
4092 TRACE("Opengl type %#x\n", stream_info->elements[i].format_desc->gl_vtx_type);
4095 GL_EXTCALL(glVertexAttribPointerARB(i, stream_info->elements[i].format_desc->gl_vtx_format,
4096 stream_info->elements[i].format_desc->gl_vtx_type,
4097 stream_info->elements[i].format_desc->gl_normalized,
4103 GL_EXTCALL(glVertexAttribPointerARB(i, stream_info->elements[i].format_desc->gl_vtx_format,
4104 stream_info->elements[i].format_desc->gl_vtx_type,
4105 stream_info->elements[i].format_desc->gl_normalized,
4129 switch (stream_info->elements[i].format_desc->format)
4239 TRACE("Blend %d %p %d\n", e->format_desc->component_count,
4245 GL_EXTCALL(glVertexBlendARB(e->format_desc->component_count + 1));
4255 e->format_desc->gl_vtx_format,
4256 e->format_desc->gl_vtx_type,
4259 GL_EXTCALL(glWeightPointerARB(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride,
4319 TRACE("glVertexPointer(3, %#x, %#x, %p);\n", e->format_desc->gl_vtx_type, e->stride,
4321 glVertexPointer(3 /* min(e->format_desc->gl_vtx_format, 3) */, e->format_desc->gl_vtx_type, e->stride,
4327 e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride,
4329 glVertexPointer(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride,
4348 TRACE("glNormalPointer(%#x, %#x, %p);\n", e->format_desc->gl_vtx_type, e->stride,
4350 glNormalPointer(e->format_desc->gl_vtx_type, e->stride,
4381 e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride,
4383 glColorPointer(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride,
4402 GLenum type = e->format_desc->gl_vtx_type;
4403 GLint format = e->format_desc->gl_vtx_format;