Lines Matching refs:StateTable
3640 if(!isStateDirty(context, device->StateTable[STATE_VSHADER].representative)) {
5765 HRESULT compile_state_table(struct StateEntry *StateTable, APPLYSTATEFUNC **dev_multistate_funcs,
5777 StateTable[i].representative = 0;
5778 StateTable[i].apply = state_undefined;
5823 StateTable[cur[i].state].apply = cur[i].content.apply;
5826 StateTable[cur[i].state].apply = multistate_apply_2;
5838 StateTable[cur[i].state].apply = multistate_apply_3;
5855 if(StateTable[cur[i].state].representative &&
5856 StateTable[cur[i].state].representative != cur[i].content.representative) {
5860 StateTable[cur[i].state].representative = cur[i].content.representative;
5864 prune_invalid_states(StateTable, gl_info);
5865 validate_state_table(StateTable);