Lines Matching refs:Parm
1204 GLenum Parm = 0;
1226 Parm = GL_AMBIENT_AND_DIFFUSE;
1228 Parm = GL_DIFFUSE;
1239 Parm = GL_AMBIENT;
1249 Parm = GL_EMISSION;
1255 Parm = GL_SPECULAR;
1260 if (Parm == context->tracking_parm) return;
1262 if(!Parm) {
1266 glColorMaterial(GL_FRONT_AND_BACK, Parm);
1267 checkGLcall("glColorMaterial(GL_FRONT_AND_BACK, Parm)");
1309 context->tracking_parm = Parm;