Lines Matching refs:GL_TEXTURE
1960 case WINED3DTA_TEXTURE: *source = GL_TEXTURE; break;
1969 *source = GL_TEXTURE;
1973 *source = GL_TEXTURE;
2306 glTexEnvi(GL_TEXTURE_ENV, src1_target, GL_TEXTURE);
2307 checkGLcall("GL_TEXTURE_ENV, src1_target, GL_TEXTURE");
2314 glTexEnvi(GL_TEXTURE_ENV, src3_target, GL_TEXTURE);
2315 checkGLcall("GL_TEXTURE_ENV, src3_target, GL_TEXTURE");
2358 glTexEnvi(GL_TEXTURE_ENV, src3_target, GL_TEXTURE);
2359 checkGLcall("GL_TEXTURE_ENV, src3_target, GL_TEXTURE");
2683 glTexEnvi(GL_TEXTURE_ENV, src2_target, GL_TEXTURE);
2684 checkGLcall("GL_TEXTURE_ENV, src2_target, GL_TEXTURE");
2801 glTexEnvi(GL_TEXTURE_ENV, src0_target, GL_TEXTURE);
2802 checkGLcall("GL_TEXTURE_ENV, src0_target, GL_TEXTURE");