Lines Matching defs:state_table
5654 static void prune_invalid_states(struct StateEntry *state_table, const struct wined3d_gl_info *gl_info)
5662 state_table[i].representative = 0;
5663 state_table[i].apply = state_undefined;
5670 state_table[i].representative = 0;
5671 state_table[i].apply = state_undefined;
5678 state_table[i].representative = 0;
5679 state_table[i].apply = state_undefined;
5683 static void validate_state_table(struct StateEntry *state_table)
5724 if (!state_table[i].representative)
5727 else if (state_table[i].representative)
5735 if (!state_table[simple_states[i]].representative)
5742 DWORD rep = state_table[i].representative;
5745 if (state_table[rep].representative != rep)
5749 state_table[i].representative = 0;
5754 if (state_table[i].apply)
5757 else if (!state_table[i].apply)