Lines Matching defs:si
3240 const struct wined3d_stream_info *si, GLuint *curVBO)
3254 if (coordIdx < MAX_TEXTURES && (si->use_map & (1 << (WINED3D_FFP_TEXCOORD0 + coordIdx))))
3256 const struct wined3d_stream_info_element *e = &si->elements[WINED3D_FFP_TEXCOORD0 + coordIdx];
4219 const struct wined3d_stream_info *si)
4232 if ((si->use_map & (1 << WINED3D_FFP_BLENDWEIGHT))
4233 || si->use_map & (1 << WINED3D_FFP_BLENDINDICES))
4235 e = &si->elements[WINED3D_FFP_BLENDWEIGHT];
4264 if (si->use_map & (1 << WINED3D_FFP_BLENDINDICES))
4291 if (si->use_map & (1 << WINED3D_FFP_PSIZE))
4299 if (si->use_map & (1 << WINED3D_FFP_POSITION))
4301 e = &si->elements[WINED3D_FFP_POSITION];
4338 if (si->use_map & (1 << WINED3D_FFP_NORMAL))
4340 e = &si->elements[WINED3D_FFP_NORMAL];
4370 if (si->use_map & (1 << WINED3D_FFP_DIFFUSE))
4372 e = &si->elements[WINED3D_FFP_DIFFUSE];
4395 if (si->use_map & (1 << WINED3D_FFP_SPECULAR))
4399 e = &si->elements[WINED3D_FFP_SPECULAR];
4469 loadTexCoords(context, stateblock, si, &curVBO);