Lines Matching defs:mask0
1527 DWORD mask0 = stateblock->renderState[WINED3DRS_COLORWRITEENABLE];
1533 mask0 & WINED3DCOLORWRITEENABLE_RED ? 1 : 0,
1534 mask0 & WINED3DCOLORWRITEENABLE_GREEN ? 1 : 0,
1535 mask0 & WINED3DCOLORWRITEENABLE_BLUE ? 1 : 0,
1536 mask0 & WINED3DCOLORWRITEENABLE_ALPHA ? 1 : 0);
1537 glColorMask(mask0 & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE,
1538 mask0 & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE,
1539 mask0 & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE,
1540 mask0 & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE);
1543 if (!((mask1 == mask0 && mask2 == mask0 && mask3 == mask0)
1547 mask0, mask1, mask2, mask3);