Lines Matching defs:invopr

1989     GLenum opr=0, invopr, src3_target, opr3_target;
2053 invopr = GL_ONE_MINUS_SRC_ALPHA;
2058 invopr = GL_ONE_MINUS_SRC_COLOR;
2072 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2073 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2100 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2101 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2122 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2144 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2166 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2188 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2189 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2196 glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2197 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2211 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2212 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2219 glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2220 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2234 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2235 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2242 glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2243 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2257 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2258 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2286 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2287 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2308 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2309 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2330 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2331 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2352 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2353 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2374 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2375 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2412 glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2413 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2426 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2427 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2472 glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2473 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2486 glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2487 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");