Lines Matching defs:arg2
1980 BOOL isAlpha, int Stage, WINED3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3)
1993 TRACE("Alpha?(%d), Stage:%d Op(%s), a1(%d), a2(%d), a3(%d)\n", isAlpha, Stage, debug_d3dtop(op), arg1, arg2, arg3);
2005 manuals, i.e., replace arg1 with arg3, arg2 with arg1 and arg3 with arg2
2031 if (is_invalid_op(This, Stage, op, arg1, arg2, arg3)) {
2041 get_src_and_opr(arg2, isAlpha, &src2, &opr2);
2376 glTexEnvi(GL_TEXTURE_ENV, src2_target, src2); /* a2 = arg2 */
3088 DWORD op, arg1, arg2, arg0;
3105 arg2 = stateblock->textureState[stage][WINED3DTSS_ALPHAARG2];
3151 arg2 = WINED3DTA_TEXTURE;
3156 else if(op == WINED3DTOP_SELECTARG2 && arg2 != WINED3DTA_TEXTURE)
3163 else arg2 = WINED3DTA_TEXTURE;
3175 set_tex_op_nvrc((IWineD3DDevice *)stateblock->device, TRUE, stage, op, arg1, arg2, arg0,
3180 set_tex_op(context, (IWineD3DDevice *)stateblock->device, TRUE, stage, op, arg1, arg2, arg0);