Lines Matching refs:constant_float
1722 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
1734 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
1754 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
1765 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
2141 shader->baseShader.limits.constant_float = 8;
2152 shader->baseShader.limits.constant_float = 8;
2164 shader->baseShader.limits.constant_float = 32;
2174 shader->baseShader.limits.constant_float = 32;
2189 shader->baseShader.limits.constant_float = 224;
2200 shader->baseShader.limits.constant_float = 32;