Lines Matching refs:supported
112 FIXME("WINED3DTA_CONSTANT, not properly supported.\n");
329 if (is_alpha) ERR("Only supported for WINED3DTSS_COLOROP (WINED3DTOP_MODULATEALPHA_ADDCOLOR)\n");
346 if (is_alpha) ERR("Only supported for WINED3DTSS_COLOROP (WINED3DTOP_MODULATECOLOR_ADDALPHA)\n");
363 if (is_alpha) ERR("Only supported for WINED3DTSS_COLOROP (WINED3DTOP_MODULATEINVALPHA_ADDCOLOR)\n");
380 if (is_alpha) ERR("Only supported for WINED3DTSS_COLOROP (WINED3DTOP_MODULATEINVCOLOR_ADDALPHA)\n");
442 if (gl_info->supported[NV_TEXTURE_SHADER])
508 if (gl_info->supported[ARB_TEXTURE_CUBE_MAP])
513 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
518 if (gl_info->supported[NV_TEXTURE_SHADER2] && mapped_stage < gl_info->limits.textures)
534 if (gl_info->supported[NV_TEXTURE_SHADER2])
557 if (gl_info->supported[NV_TEXTURE_SHADER2])
666 if (gl_info->supported[NV_TEXTURE_SHADER2])
668 /* Bump mapping is supported already in NV_TEXTURE_SHADER, but that extension does
688 /* The caps below can be supported but aren't handled yet in utils.c 'd3dta_to_combiner_input', disable them until support is fixed */
690 if (gl_info->supported[NV_REGISTER_COMBINERS2])