Lines Matching refs:ps_compile_args
126 struct ps_compile_args ps_args;
140 struct ps_compile_args ps_args;
147 const struct ps_compile_args *cur_ps_args;
153 struct ps_compile_args args;
1015 const struct ps_compile_args *ps_args = ctx_priv->cur_ps_args;
3762 struct ps_compile_args *ps_args, const struct wined3d_context *context) {
4162 const struct ps_compile_args *args, struct ps_np2fixup_info *np2fixup_info)
4342 const struct ps_compile_args *args,
4508 struct ps_compile_args ps_compile_args;
4512 if (pshader) find_ps_compile_args((IWineD3DPixelShaderImpl *)pshader, device->stateBlock, &ps_compile_args);
4514 entry = get_glsl_program_entry(priv, vshader, pshader, &vs_compile_args, &ps_compile_args, context);
4531 entry->ps_args = ps_compile_args;
4586 (IWineD3DPixelShaderImpl *)pshader, &ps_compile_args,
4638 if (ps_compile_args.np2_fixup) {