Lines Matching refs:np2_fixup
798 if (prog->ps_args.np2_fixup && -1 != prog->np2Fixup_location) {
802 UINT fixup = prog->ps_args.np2_fixup;
1213 if (pshader && ps_args->np2_fixup) {
1225 if (!(ps_args->np2_fixup & (1 << i))) continue;
2021 BOOL np2_fixup = FALSE;
2033 if (priv->cur_ps_args->np2_fixup & (1 << sampler)) {
2037 np2_fixup = TRUE;
2092 if (np2_fixup) {
4371 if(args->np2_fixup) {
4402 if (args->np2_fixup) np2fixup = &shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup;
4638 if (ps_compile_args.np2_fixup) {