Lines Matching refs:lconst
614 const local_constant *lconst;
630 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry)
632 GLint location = constant_locations[lconst->idx];
634 if (location != -1) GL_EXTCALL(glUniform4fvARB(location, 1, (const GLfloat *)lconst->value));
662 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
663 unsigned int idx = lconst->idx;
664 const GLint *values = (const GLint *)lconst->value;
731 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
732 unsigned int idx = lconst->idx;
733 const GLint *values = (const GLint *)lconst->value;
1018 const local_constant *lconst;
1304 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
1305 shader_addline(buffer, "uniform vec4 %cLC%u;\n", prefix, lconst->idx);
4145 const local_constant *lconst;
4150 LIST_FOR_EACH_ENTRY(lconst, &shader->baseShader.constantsF, local_constant, entry) {
4151 value = (const float *)lconst->value;
4152 snprintf(glsl_name, sizeof(glsl_name), "%cLC%u", prefix, lconst->idx);