Lines Matching defs:in_count
1447 unsigned int in_count = vec4_varyings(This->baseShader.reg_maps.shader_version.major, gl_info);
1459 if (((IWineD3DPixelShaderImpl *)This)->declared_in_count > in_count)
1463 rel_param.param_str, idx, in_count - 1, rel_param.param_str, idx, in_count,
1473 if (((IWineD3DPixelShaderImpl *)This)->declared_in_count > in_count)
1476 rel_param.param_str, in_count - 1, rel_param.param_str, in_count,
1487 if (idx == in_count) sprintf(register_name, "gl_Color");
1488 else if (idx == in_count + 1) sprintf(register_name, "gl_SecondaryColor");
3816 unsigned int in_count = vec4_varyings(3, gl_info);
3821 set = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*set) * (in_count + 2));
3836 if (in_idx >= (in_count + 2)) {
3846 if (in_idx == in_count) {
3848 } else if (in_idx == in_count + 1) {
3927 for(i = 0; i < in_count + 2; i++) {
3949 if (i == in_count) {
3951 } else if (i == in_count + 1) {