Lines Matching defs:glsl_program
98 struct glsl_shader_prog_link *glsl_program;
786 const struct glsl_shader_prog_link* prog = ((struct shader_glsl_priv *)(deviceImpl->shader_priv))->glsl_program;
841 struct glsl_shader_prog_link *prog = priv->glsl_program;
4516 priv->glsl_program = entry;
4538 priv->glsl_program = entry;
4784 old_vertex_color_clamp = priv->glsl_program ? priv->glsl_program->vertex_color_clamp : GL_FIXED_ONLY_ARB;
4787 else priv->glsl_program = NULL;
4789 current_vertex_color_clamp = priv->glsl_program ? priv->glsl_program->vertex_color_clamp : GL_FIXED_ONLY_ARB;
4804 program_id = priv->glsl_program ? priv->glsl_program->programId : 0;
4819 if (priv->glsl_program && WINEFIXUPINFO_ISVALID(priv->glsl_program))
4864 program_id = priv->glsl_program ? priv->glsl_program->programId : 0;
4904 if (priv->glsl_program && (IWineD3DBaseShader *)priv->glsl_program->pshader == iface)
4923 if (priv->glsl_program && (IWineD3DBaseShader *)priv->glsl_program->vshader == iface)