Lines Matching defs:index
104 /* Immediate mode drawing can't make use of indices in a vbo - get the data from the index buffer.
105 * If the index buffer has no vbo(not supported or other reason), or with user pointer drawing
208 FIXME("tex: %d - Coord index %d is less than zero, expect a crash.\n", textureNo, coordIdx);
325 static inline void send_attribute(IWineD3DDeviceImpl *This, WINED3DFORMAT format, const UINT index, const void *ptr)
332 GL_EXTCALL(glVertexAttrib1fvARB(index, ptr));
335 GL_EXTCALL(glVertexAttrib2fvARB(index, ptr));
338 GL_EXTCALL(glVertexAttrib3fvARB(index, ptr));
341 GL_EXTCALL(glVertexAttrib4fvARB(index, ptr));
345 GL_EXTCALL(glVertexAttrib4ubvARB(index, ptr));
354 GL_EXTCALL(glVertexAttrib4NubvARB(index, (GLubyte *)&c));
359 GL_EXTCALL(glVertexAttrib4NubvARB(index, ptr));
363 GL_EXTCALL(glVertexAttrib4svARB(index, ptr));
366 GL_EXTCALL(glVertexAttrib4svARB(index, ptr));
372 GL_EXTCALL(glVertexAttrib4NsvARB(index, s));
378 GL_EXTCALL(glVertexAttrib4NusvARB(index, s));
382 GL_EXTCALL(glVertexAttrib4NsvARB(index, ptr));
385 GL_EXTCALL(glVertexAttrib4NusvARB(index, ptr));
404 GL_EXTCALL(glVertexAttrib2hvNV(index, ptr));
410 GL_EXTCALL(glVertexAttrib2fARB(index, x, y));
417 GL_EXTCALL(glVertexAttrib4hvNV(index, ptr));
425 GL_EXTCALL(glVertexAttrib4fARB(index, x, y, z, w));
449 /* Immediate mode drawing can't make use of indices in a vbo - get the data from the index buffer.
450 * If the index buffer has no vbo(not supported or other reason), or with user pointer drawing