Lines Matching refs:opengl
487 * the opengl 1.2+ core, while other extensions are advertised, but software emulated. So try to
799 * fglrx doesn't advertise GL_ARB_texture_non_power_of_two, but it advertises opengl 2.0 which
986 * specular alpha is used to pass the fog coordinate, which we pass to opengl
1247 if (major <= 0) ERR_(d3d_caps)("Invalid opengl major version: %d.\n", major);
1250 if (*ptr++ != '.') ERR_(d3d_caps)("Invalid opengl version string: %s.\n", debugstr_a(gl_version));
1263 * the opengl 1.2+ core, while other extensions are advertised, but software emulated. So try to
2253 /* Retrieve opengl defaults */
2332 /* Now mark all the extensions supported which are included in the opengl core version. Do this *after*
3923 /* If opengl can't process the format natively, the blitter may be able to convert it */
4505 pCaps->DeviceType = (DeviceType == WINED3DDEVTYPE_HAL) ? WINED3DDEVTYPE_HAL : WINED3DDEVTYPE_REF; /* Not quite true, but use h/w supported by opengl I suppose */
5062 if (adapter->opengl)
5136 /* Helper functions for providing vertex data to opengl. The arrays are initialized based on
5392 /* Load glFinish and glFlush from opengl32.dll even if we're not using WIN32 opengl
5559 * PFD_GENERIC_FORMAT = slow opengl 1.1 gdi software rendering
5625 adapter->opengl = TRUE;
5641 This->adapters[0].opengl = FALSE;